Design X Play
Creative solutions for Entertainment & Pop Culture
Passion fuels creativity
What is a good story, without a strong brand attached? How appealing is a trading card game with poor typography and spacing? Can you market your video game without a responsive website? WLDN fills these gaps, creating branding and design solutions for entertainment and pop culture properties to help complete the story.

Fate of the Spectre
Branding, prototyping, and game design for an entertainment-based tarding card game
Super. Black.
Branding, web design, and content strategy for fandom representation platform.

Dadstiny
Branding, Web design, and community management for parent-centric gaming community
THWIP!
Branding, book cover and editorial design for Miles Morales tome

Shaun of the Deadpool
Branding for cosplay
Arcus/Kenly
Branding, editorial design for superhero lifestyle magazine
I often write words.
Do you have a mentor?
Having brute-forced my way through a design career, I always wonder what it is like to have a mentor.
Design Behind The Mask Returns!
Design Behind The Mask Returns! Did you listen to it the first time? Irrelevant, it’s a new day and a new show. What is the show about? That’s what this episode asks as well.
An Old Eye Opens
In the night sky, an old eye opens. Searching for me. And you. And now you can hang it on your wall.
Videos & Animations
Design Behind The Mask
A show expliring the intersection between design and pop culture. Design Behind the Mask is WLDN’s flagship show, discussing UI menus in video games, typography on trading cards, the beauty of old gaming manual designs, and much more. Come for the pop culture, stay to learn a little design.






