Design X Play
Creative solutions for Entertainment & Pop Culture
Passion fuels creativity
What is a good story, without a strong brand attached? How appealing is a trading card game with poor typography and spacing? Can you market your video game without a responsive website? WLDN fills these gaps, creating branding and design solutions for entertainment and pop culture properties to help complete the story.

Fate of the Spectre
Branding, prototyping, and game design for an entertainment-based tarding card game
Super. Black.
Branding, web design, and content strategy for fandom representation platform.

Dadstiny
Branding, Web design, and community management for parent-centric gaming community
THWIP!
Branding, book cover and editorial design for Miles Morales tome

Shaun of the Deadpool
Branding for cosplay
Arcus/Kenly
Branding, editorial design for superhero lifestyle magazine
I often write words.
2025: A Year in Review
2025 blew by, like every year when you are old. But I take a look back on what I got done in the past 12 months.
Unsubscribe
Today’s episode is all about the difficulty we face when trying to unsubscribe from things. Get ready for some UX talk!
That one “crazy” developer…
There is always that one radical developer who claims they can fix your tech debt. Why doesn’t anyone ever listen to them?
Videos & Animations
Design Behind The Mask
A show expliring the intersection between design and pop culture. Design Behind the Mask is WLDN’s flagship show, discussing UI menus in video games, typography on trading cards, the beauty of old gaming manual designs, and much more. Come for the pop culture, stay to learn a little design.






